/*
*	Developed by Leonardo Chatain and Pedro Dusso, at Universidade Federal do Rio Grande do Sul, Brasil, 2009/1
*	Source available at glpacman.codeplex.com
*/

#include "Vector3D.h"

Vector3D::Vector3D(void)
{
	x = y = z = 0;
}

Vector3D::Vector3D(float x, float y, float z) {
	this->x = x;
	this->y = y;
	this->z = z;
}

Vector3D::~Vector3D(void)
{
}
